15 Aug

Deobfuscating AutoIt scripts, part 2

Almost 4 years ago, I wrote a blogpost about deobfuscating a simple AutoIt obfuscator. Today I have a new target which is using a custom obfuscator. smile

Update: This obfuscator is called ObfuscatorSG and can be downloaded from Github. Thanks Bartosz Wójcik!

Author had a very specific request about the methods used to solve the crackme:

If I'm allowed to be picky, I'm primarily interested in scripted efforts to RegEx analyze strings/integers. Very little effort (as in none) went into hiding the correct string. The script was merely passed-through a self-made obfuscator.

In this article I'll show the things I tried, where and how I failed miserably and my final solution for this crackme. I really suggest that you download the crackme from tuts4you and try replicating each step along the way, that way it will be much easier to follow the article.

So, let's get started!
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10 May

Update of unpackers

I'm trying to get back into reversing. Slowly.

So, here's a long-promised update to Molebox unpacker. It fixes unpacking of very, VERY, VERY old Molebox versions. The only file I have ever seen packed with it, is SCWU role playing game.

Enigma Virtual Box unpacker

This was done long time ago but I never posted it publicly. Support for Enigma Virtual Box 9.30/9.40. Should support 9.50 but it's not tested.

13 Apr 2019

Unity3D protection in “AU2” dance games, part 2

Last December I wrote a blog post explaining how some of the AU2 dance games were protected. Apparently, the protection author read the blog post and updated his protection. smile This blog post will explain how the protection was changed and suggest several ways of dealing with the new features.

This analysis covers:

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13 Apr 2019

April update of unpackers

Molebox VS unpacker

This is a quite big update for Molebox VS unpacker. It fixes most of the bugs I'm aware of:

  • Supports Molebox GPL version
  • Removes "anti-hacking" protection
  • Supports BOX files in sub-directories
  • Shows embedded command-line
  • Main executable will be named {yourfile}_unpacked.exe
  • Fix calculation of SizeOfImage in edge cases
  • Fix decryption in edge cases

It's still not perfect and will fail in some situations - but I didn't want to postpone the release any longer. Please let me know if it crashes for you and I'll try to fix the problem. smile
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11 Feb 2019

Unity3D protection in Moonton games, part 2

I wrote about Moonton game protection in November 2018. It was a pretty boring protection, so I quickly forgot about that. In January 2019 Moonton devs decided to change their protection. I'm not sure if it's a coincidence or not - but here's the update anyway.

This analysis covers:

specifically versions from 1.3.37 upto 1.3.47 (latest at the time of writing). All other games that I mentioned in my previous post haven't been updated, or are still using the old protection mechanism.

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29 Dec 2018

Unity3D protection in “AU2” dance games

Today's story is about dancing games. Specifically, about

These games employ some tricks in the APK file structure as well as modified libmono.so. I will go through each of the protection mechanisms step-by-step and explain how it works. In the end, you will have all the necessary information to implement your own decryption tool that can decrypt AU2 protected DLL files.

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